if (graphene_matrix_is_identity (&transform_matrix))
{
- double offset_x, offset_y;
-
- gtk_snapshot_get_offset (snapshot, &offset_x, &offset_y);
graphene_rect_init (&bounds,
- offset_x, offset_y,
+ 0, 0,
gsk_texture_get_width (texture) / texture_scale,
gsk_texture_get_height (texture) / texture_scale);
- icon_node = gsk_texture_node_new (texture, &bounds);
- gsk_render_node_set_name (icon_node, "Icon");
-
- gtk_snapshot_append_node (snapshot, icon_node);
+ gtk_snapshot_append_texture_node (snapshot, texture, &bounds, "Icon");
}
else
{
return cr;
}
+/**
+ * gtk_snapshot_append_texture_node:
+ * @snapshot: a #GtkSnapshot
+ * @texture: the #GskTexture to render
+ * @bounds: the bounds for the new node
+ * @name: (transfer none): a printf() style format string for the name for the new node
+ * @...: arguments to insert into the format string
+ *
+ * Creates a new render node drawing the @texture into the given @bounds and appends it
+ * to the current render node of @snapshot.
+ **/
+void
+gtk_snapshot_append_texture_node (GtkSnapshot *snapshot,
+ GskTexture *texture,
+ const graphene_rect_t *bounds,
+ const char *name,
+ ...)
+{
+ GskRenderNode *node;
+ graphene_rect_t real_bounds;
+
+ g_return_if_fail (snapshot != NULL);
+ g_return_if_fail (GSK_IS_TEXTURE (texture));
+ g_return_if_fail (bounds != NULL);
+
+ graphene_rect_offset_r (bounds, snapshot->state->translate_x, snapshot->state->translate_y, &real_bounds);
+ node = gsk_texture_node_new (texture, &real_bounds);
+
+ if (name)
+ {
+ va_list args;
+ char *str;
+
+ va_start (args, name);
+ str = g_strdup_vprintf (name, args);
+ va_end (args);
+
+ gsk_render_node_set_name (node, str);
+
+ g_free (str);
+ }
+
+ gtk_snapshot_append_node (snapshot, node);
+ gsk_render_node_unref (node);
+}
+
+/**
+ * gtk_snapshot_append_color_node:
+ * @snapshot: a #GtkSnapshot
+ * @color: the #GdkRGBA to draw
+ * @bounds: the bounds for the new node
+ * @name: (transfer none): a printf() style format string for the name for the new node
+ * @...: arguments to insert into the format string
+ *
+ * Creates a new render node drawing the @color into the given @bounds and appends it
+ * to the current render node of @snapshot.
+ *
+ * You should try to avoid calling this function if @color is transparent.
+ **/
+void
+gtk_snapshot_append_color_node (GtkSnapshot *snapshot,
+ const GdkRGBA *color,
+ const graphene_rect_t *bounds,
+ const char *name,
+ ...)
+{
+ GskRenderNode *node;
+ graphene_rect_t real_bounds;
+
+ g_return_if_fail (snapshot != NULL);
+ g_return_if_fail (color != NULL);
+ g_return_if_fail (bounds != NULL);
+
+ graphene_rect_offset_r (bounds, snapshot->state->translate_x, snapshot->state->translate_y, &real_bounds);
+ node = gsk_color_node_new (color, &real_bounds);
+
+ if (name)
+ {
+ va_list args;
+ char *str;
+
+ va_start (args, name);
+ str = g_strdup_vprintf (name, args);
+ va_end (args);
+
+ gsk_render_node_set_name (node, str);
+
+ g_free (str);
+ }
+
+ gtk_snapshot_append_node (snapshot, node);
+ gsk_render_node_unref (node);
+}
+
static void
rectangle_init_from_graphene (cairo_rectangle_int_t *cairo,
const graphene_rect_t *graphene)
const graphene_rect_t *bounds,
const char *name,
...) G_GNUC_PRINTF(3, 4);
+GDK_AVAILABLE_IN_3_90
+void gtk_snapshot_append_texture_node (GtkSnapshot *snapshot,
+ GskTexture *texture,
+ const graphene_rect_t *bounds,
+ const char *name,
+ ...) G_GNUC_PRINTF (4, 5);
+GDK_AVAILABLE_IN_3_90
+void gtk_snapshot_append_color_node (GtkSnapshot *snapshot,
+ const GdkRGBA *color,
+ const graphene_rect_t *bounds,
+ const char *name,
+ ...) G_GNUC_PRINTF (4, 5);
GDK_AVAILABLE_IN_3_90
gboolean gtk_snapshot_clips_rect (GtkSnapshot *snapshot,